純粋な CSS3 で実装された三目並べゲーム

純粋な CSS3 で実装された三目並べゲーム

操作効果:

html

<div class="三目並べ">
  <input class="player-1 left first-column top first-row first-diagonal turn-1" id="block1-1-1" type="radio"/>
  <label class="turn-1" for="block1-1-1"></label>
  <input class="player-1 middle second-column top first-row turn-1" id="block1-1-2" type="radio"/>
  <label class="turn-1" for="block1-1-2"></label>
  <input class="player-1 right third-column top first-row second-diagonal turn-1" id="block1-1-3" type="radio"/>
  <label class="turn-1" for="block1-1-3"></label>
  <input class="player-1 left first-column center second-row turn-1" id="block1-2-1" type="radio"/>
  <label class="turn-1" for="block1-2-1"></label>
  <input class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-1" id="block1-2-2" type="radio"/>
  <label class="turn-1" for="block1-2-2"></label>
  <input class="player-1 right third-column center second-row turn-1" id="block1-2-3" type="radio"/>
  <label class="turn-1" for="block1-2-3"></label>
  <input class="player-1 left first-column bottom third-row second-diagonal turn-1" id="block1-3-1" type="radio"/>
  <label class="turn-1" for="block1-3-1"></label>
  <input class="player-1 middle second-column bottom third-row turn-1" id="block1-3-2" type="radio"/>
  <label class="turn-1" for="block1-3-2"></label>
  <input class="player-1 right third-column bottom third-row first-diagonal turn-1" id="block1-3-3" type="radio"/>
  <label class="turn-1" for="block1-3-3"></label>
  <input class="player-2 left first-column top first-row first-diagonal turn-2" id="block2-1-1" type="radio"/>
  <label class="turn-2" for="block2-1-1"></label>
  <input class="player-2 middle second-column top first-row turn-2" id="block2-1-2" type="radio"/>
  <label class="turn-2" for="block2-1-2"></label>
  <input class="player-2 right third-column top first-row second-diagonal turn-2" id="block2-1-3" type="radio"/>
  <label class="turn-2" for="block2-1-3"></label>
  <input class="player-2 left first-column center second-row turn-2" id="block2-2-1" type="radio"/>
  <label class="turn-2" for="block2-2-1"></label>
  <input class="player-2 middle second-column center second-row first-diagonal second-diagonal turn-2" id="block2-2-2" type="radio"/>
  <label class="turn-2" for="block2-2-2"></label>
  <input class="player-2 right third-column center second-row turn-2" id="block2-2-3" type="radio"/>
  <label class="turn-2" for="block2-2-3"></label>
  <input class="player-2 left first-column bottom third-row second-diagonal turn-2" id="block2-3-1" type="radio"/>
  <label class="turn-2" for="block2-3-1"></label>
  <input class="player-2 middle second-column bottom third-row turn-2" id="block2-3-2" type="radio"/>
  <label class="turn-2" for="block2-3-2"></label>
  <input class="player-2 right third-column bottom third-row first-diagonal turn-2" id="block2-3-3" type="radio"/>
  <label class="turn-2" for="block2-3-3"></label>
  <input class="player-1 left first-column top first-row first-diagonal turn-3" id="block3-1-1" type="radio"/>
  <label class="turn-3" for="block3-1-1"></label>
  <input class="player-1 middle second-column top first-row turn-3" id="block3-1-2" type="radio"/>
  <label class="turn-3" for="block3-1-2"></label>
  <input class="player-1 right third-column top first-row second-diagonal turn-3" id="block3-1-3" type="radio"/>
  <label class="turn-3" for="block3-1-3"></label>
  <input class="player-1 left first-column center second-row turn-3" id="block3-2-1" type="radio"/>
  <label class="turn-3" for="block3-2-1"></label>
  <input class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-3" id="block3-2-2" type="radio"/>
  <label class="turn-3" for="block3-2-2"></label>
  <input class="player-1 right third-column center second-row turn-3" id="block3-2-3" type="radio"/>
  <label class="turn-3" for="block3-2-3"></label>
  <input class="player-1 left first-column bottom third-row second-diagonal turn-3" id="block3-3-1" type="radio"/>
  <label class="turn-3" for="block3-3-1"></label>
  <input class="player-1 middle second-column bottom third-row turn-3" id="block3-3-2" type="radio"/>
  <label class="turn-3" for="block3-3-2"></label>
  <input class="player-1 right third-column bottom third-row first-diagonal turn-3" id="block3-3-3" type="radio"/>
  <label class="turn-3" for="block3-3-3"></label>
  <input class="player-2 left first-column top first-row first-diagonal turn-4" id="block4-1-1" type="radio"/>
  <label class="turn-4" for="block4-1-1"></label>
  <input class="player-2 middle second-column top first-row turn-4" id="block4-1-2" type="radio"/>
  <label class="turn-4" for="block4-1-2"></label>
  <input class="player-2 right third-column top first-row second-diagonal turn-4" id="block4-1-3" type="radio"/>
  <label class="turn-4" for="block4-1-3"></label>
  <input class="player-2 left first-column center second-row turn-4" id="block4-2-1" type="radio"/>
  <label class="turn-4" for="block4-2-1"></label>
  <input class="player-2 middle second-column center second-row first-diagonal second-diagonal turn-4" id="block4-2-2" type="radio"/>
  <label class="turn-4" for="block4-2-2"></label>
  <input class="player-2 right third-column center second-row turn-4" id="block4-2-3" type="radio"/>
  <label class="turn-4" for="block4-2-3"></label>
  <input class="player-2 left first-column bottom third-row second-diagonal turn-4" id="block4-3-1" type="radio"/>
  <label class="turn-4" for="block4-3-1"></label>
  <input class="player-2 middle second-column bottom third-row turn-4" id="block4-3-2" type="radio"/>
  <label class="turn-4" for="block4-3-2"></label>
  <input class="player-2 right third-column bottom third-row first-diagonal turn-4" id="block4-3-3" type="radio"/>
  <label class="turn-4" for="block4-3-3"></label>
  <input class="player-1 left first-column top first-row first-diagonal turn-5" id="block5-1-1" type="radio"/>
  <label class="turn-5" for="block5-1-1"></label>
  <input class="player-1 middle second-column top first-row turn-5" id="block5-1-2" type="radio"/>
  <label class="turn-5" for="block5-1-2"></label>
  <input class="player-1 right third-column top first-row second-diagonal turn-5" id="block5-1-3" type="radio"/>
  <label class="turn-5" for="block5-1-3"></label>
  <input class="player-1 left first-column center second-row turn-5" id="block5-2-1" type="radio"/>
  <label class="turn-5" for="block5-2-1"></label>
  <input class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-5" id="block5-2-2" type="radio"/>
  <label class="turn-5" for="block5-2-2"></label>
  <input class="player-1 right third-column center second-row turn-5" id="block5-2-3" type="radio"/>
  <label class="turn-5" for="block5-2-3"></label>
  <input class="player-1 left first-column bottom third-row second-diagonal turn-5" id="block5-3-1" type="radio"/>
  <label class="turn-5" for="block5-3-1"></label>
  <input class="player-1 middle second-column bottom third-row turn-5" id="block5-3-2" type="radio"/>
  <label class="turn-5" for="block5-3-2"></label>
  <input class="player-1 right third-column bottom third-row first-diagonal turn-5" id="block5-3-3" type="radio"/>
  <label class="turn-5" for="block5-3-3"></label>
  <input class="player-2 left first-column top first-row first-diagonal turn-6" id="block6-1-1" type="radio"/>
  <label class="turn-6" for="block6-1-1"></label>
  <input class="player-2 middle second-column top first-row turn-6" id="block6-1-2" type="radio"/>
  <label class="turn-6" for="block6-1-2"></label>
  <input class="player-2 right third-column top first-row second-diagonal turn-6" id="block6-1-3" type="radio"/>
  <label class="turn-6" for="block6-1-3"></label>
  <input class="player-2 left first-column center second-row turn-6" id="block6-2-1" type="radio"/>
  <label class="turn-6" for="block6-2-1"></label>
  <input class="player-2 middle second-column center second-row first-diagonal second-diagonal turn-6" id="block6-2-2" type="radio"/>
  <label class="turn-6" for="block6-2-2"></label>
  <input class="player-2 right third-column center second-row turn-6" id="block6-2-3" type="radio"/>
  <label class="turn-6" for="block6-2-3"></label>
  <input class="player-2 left first-column bottom third-row second-diagonal turn-6" id="block6-3-1" type="radio"/>
  <label class="turn-6" for="block6-3-1"></label>
  <input class="player-2 middle second-column bottom third-row turn-6" id="block6-3-2" type="radio"/>
  <label class="turn-6" for="block6-3-2"></label>
  <input class="player-2 right third-column bottom third-row first-diagonal turn-6" id="block6-3-3" type="radio"/>
  <label class="turn-6" for="block6-3-3"></label>
  <input class="player-1 left first-column top first-row first-diagonal turn-7" id="block7-1-1" type="radio"/>
  <label class="turn-7" for="block7-1-1"></label>
  <input class="player-1 middle second-column top first-row turn-7" id="block7-1-2" type="radio"/>
  <label class="turn-7" for="block7-1-2"></label>
  <input class="player-1 right third-column top first-row second-diagonal turn-7" id="block7-1-3" type="radio"/>
  <label class="turn-7" for="block7-1-3"></label>
  <input class="player-1 left first-column center second-row turn-7" id="block7-2-1" type="radio"/>
  <label class="turn-7" for="block7-2-1"></label>
  <input class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-7" id="block7-2-2" type="radio"/>
  <label class="turn-7" for="block7-2-2"></label>
  <input class="player-1 right third-column center second-row turn-7" id="block7-2-3" type="radio"/>
  <label class="turn-7" for="block7-2-3"></label>
  <input class="player-1 left first-column bottom third-row second-diagonal turn-7" id="block7-3-1" type="radio"/>
  <label class="turn-7" for="block7-3-1"></label>
  <input class="player-1 middle second-column bottom third-row turn-7" id="block7-3-2" type="radio"/>
  <label class="turn-7" for="block7-3-2"></label>
  <input class="player-1 right third-column bottom third-row first-diagonal turn-7" id="block7-3-3" type="radio"/>
  <label class="turn-7" for="block7-3-3"></label>
  <input class="player-2 left first-column top first-row first-diagonal turn-8" id="block8-1-1" type="radio"/>
  <label class="turn-8" for="block8-1-1"></label>
  <input class="player-2 middle second-column top first-row turn-8" id="block8-1-2" type="radio"/>
  <label class="turn-8" for="block8-1-2"></label>
  <input class="player-2 right third-column top first-row second-diagonal turn-8" id="block8-1-3" type="radio"/>
  <label class="turn-8" for="block8-1-3"></label>
  <input class="player-2 left first-column center second-row turn-8" id="block8-2-1" type="radio"/>
  <label class="turn-8" for="block8-2-1"></label>
  <input class="player-2 middle second-column center second-row first-diagonal second-diagonal turn-8" id="block8-2-2" type="radio"/>
  <label class="turn-8" for="block8-2-2"></label>
  <input class="player-2 right third-column center second-row turn-8" id="block8-2-3" type="radio"/>
  <label class="turn-8" for="block8-2-3"></label>
  <input class="player-2 left first-column bottom third-row second-diagonal turn-8" id="block8-3-1" type="radio"/>
  <label class="turn-8" for="block8-3-1"></label>
  <input class="player-2 middle second-column bottom third-row turn-8" id="block8-3-2" type="radio"/>
  <label class="turn-8" for="block8-3-2"></label>
  <input class="player-2 right third-column bottom third-row first-diagonal turn-8" id="block8-3-3" type="radio"/>
  <label class="turn-8" for="block8-3-3"></label>
  <input class="player-1 left first-column top first-row first-diagonal turn-9" id="block9-1-1" type="radio"/>
  <label class="turn-9" for="block9-1-1"></label>
  <input class="player-1 middle second-column top first-row turn-9" id="block9-1-2" type="radio"/>
  <label class="turn-9" for="block9-1-2"></label>
  <input class="player-1 right third-column top first-row second-diagonal turn-9" id="block9-1-3" type="radio"/>
  <label class="turn-9" for="block9-1-3"></label>
  <input class="player-1 left first-column center second-row turn-9" id="block9-2-1" type="radio"/>
  <label class="turn-9" for="block9-2-1"></label>
  <input class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-9" id="block9-2-2" type="radio"/>
  <label class="turn-9" for="block9-2-2"></label>
  <input class="player-1 right third-column center second-row turn-9" id="block9-2-3" type="radio"/>
  <label class="turn-9" for="block9-2-3"></label>
  <input class="player-1 left first-column bottom third-row second-diagonal turn-9" id="block9-3-1" type="radio"/>
  <label class="turn-9" for="block9-3-1"></label>
  <input class="player-1 middle second-column bottom third-row turn-9" id="block9-3-2" type="radio"/>
  <label class="turn-9" for="block9-3-2"></label>
  <input class="player-1 right third-column bottom third-row first-diagonal turn-9" id="block9-3-3" type="radio"/>
  <label class="turn-9" for="block9-3-3"></label>
  <div class="end">
    <h3></h3><a href="">再起動</a>
  </div>
</div>
<h5>注: 最適なエクスペリエンスを得るには、フル ページ表示を使用してください。</h5>

CSS3

@charset "UTF-8";
/* 変数
-------------------------------------------------------------- */
/* 本文と通知のスタイル
-------------------------------------------------------------- */
体 {
  色: #b6b5ca;
  フォントファミリ: 'Arial'、サンセリフ;
  マージン: 0;
  テキスト配置: 中央;
}

h5 {
  フォントの太さ: 400;
  パディング: 0 20px;
}

/* 三目並べゲーム
-------------------------------------------------------------- */
.tic-tac-toe {
  フォントファミリー: 'Open Sans'、サンセリフ;
  高さ: 300px;
  オーバーフロー: 非表示;
  マージン: 50px 自動 30px 自動;
  位置: 相対的;
  幅: 300ピクセル;
}
@media (最小幅: 450px) {
  .tic-tac-toe {
    高さ: 450px;
    幅: 450ピクセル;
  }
}
.tic-tac-toe入力[type="radio"] {
  表示: なし;
}
.tic-tac-toe 入力[type="radio"]:チェック済み + ラベル {
  カーソル: デフォルト;
  z-index: 10 !重要;
}
.tic-tac-toe input[type="radio"].player-1 + label:after {
  内容: "";
}
.tic-tac-toe input[type="radio"].player-2 + label:after {
  内容: "";
}
.tic-tac-toe input[type="radio"].player-1:checked + label:after、.tic-tac-toe input[type="radio"].player-2:checked + label:after {
  不透明度: 1;
}
.tic-tac-toe 入力[type="radio"].player-1:checked + ラベル {
  背景色: #dc685a;
}
.tic-tac-toe input[type="radio"].player-2:checked + label {
  背景色: #ecaf4f;
}
.tic-tac-toe 入力[type="radio"].turn-1 + ラベル {
  zインデックス: 1;
}
.tic-tac-toe 入力[type="radio"].turn-2 + ラベル {
  zインデックス: 2;
}
.tic-tac-toe 入力[type="radio"].turn-3 + ラベル {
  zインデックス: 3;
}
.tic-tac-toe 入力[type="radio"].turn-4 + ラベル {
  zインデックス: 4;
}
.tic-tac-toe 入力[type="radio"].turn-5 + ラベル {
  zインデックス: 5;
}
.tic-tac-toe 入力[type="radio"].turn-6 + ラベル {
  zインデックス: 6;
}
.tic-tac-toe 入力[type="radio"].turn-7 + ラベル {
  zインデックス: 7;
}
.tic-tac-toe 入力[type="radio"].turn-8 + ラベル {
  zインデックス: 8;
}
.tic-tac-toe 入力[type="radio"].turn-9 + ラベル {
  zインデックス: 9;
}
.tic-tac-toe 入力[type="radio"].turn-1 + ラベル {
  表示: ブロック;
}
.tic-tac-toe 入力[type="radio"].turn-1:checked ~ .turn-2 + ラベル {
  表示: ブロック;
}
.tic-tac-toe 入力[type="radio"].turn-2:checked ~ .turn-3 + ラベル {
  表示: ブロック;
}
.tic-tac-toe 入力[type="radio"].turn-3:checked ~ .turn-4 + ラベル {
  表示: ブロック;
}
.tic-tac-toe 入力[type="radio"].turn-4:checked ~ .turn-5 + ラベル {
  表示: ブロック;
}
.tic-tac-toe 入力[type="radio"].turn-5:checked ~ .turn-6 + ラベル {
  表示: ブロック;
}
.tic-tac-toe 入力[type="radio"].turn-6:checked ~ .turn-7 + ラベル {
  表示: ブロック;
}
.tic-tac-toe 入力[type="radio"].turn-7:checked ~ .turn-8 + ラベル {
  表示: ブロック;
}
.tic-tac-toe 入力[type="radio"].turn-8:checked ~ .turn-9 + ラベル {
  表示: ブロック;
}
.tic-tac-toe 入力[type="radio"].left + ラベル {
  左: 0;
}
.tic-tac-toe 入力[type="radio"].top + ラベル {
  上: 0;
}
.tic-tac-toe 入力[type="radio"].middle + ラベル {
  左: 100px;
}
.tic-tac-toe 入力[type="radio"].right + ラベル {
  左: 200px;
}
.tic-tac-toe 入力[type="radio"].center + ラベル {
  上: 100px;
}
.tic-tac-toe 入力[type="radio"].bottom + ラベル {
  上: 200px;
}
@media (最小幅: 450px) {
  .tic-tac-toe 入力[type="radio"].middle + ラベル {
    左: 150px;
  }
  .tic-tac-toe 入力[type="radio"].right + ラベル {
    左: 300ピクセル;
  }
  .tic-tac-toe 入力[type="radio"].center + ラベル {
    上: 150px;
  }
  .tic-tac-toe 入力[type="radio"].bottom + ラベル {
    上: 300px;
  }
}
.tic-tac-toe 入力[type="radio"]:チェック済み ~ 入力[type="radio"]:チェック済み ~ 入力[type="radio"]:チェック済み ~
input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~
input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ .end {
  表示: ブロック;
}
.tic-tac-toe 入力[type="radio"]:チェック済み ~ 入力[type="radio"]:チェック済み ~ 入力[type="radio"]:チェック済み ~
input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~
input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ .end > h3:before {
  内容: 「同点です!」
}
.tic-tac-toe .player-1.first-column:checked ~ .player-1.first-column:checked ~ .player-1.first-column:checked ~ .end,
.tic-tac-toe .player-1.second-column:checked ~ .player-1.second-column:checked ~ .player-1.second-column:checked ~ .end,
.tic-tac-toe .player-1.third-column:checked ~ .player-1.third-column:checked ~ .player-1.third-column:checked ~ .end,
.tic-tac-toe .player-1.first-row:checked ~ .player-1.first-row:checked ~ .player-1.first-row:checked ~ .end,
.tic-tac-toe .player-1.second-row:checked ~ .player-1.second-row:checked ~ .player-1.second-row:checked ~ .end,
.tic-tac-toe .player-1.third-row:checked ~ .player-1.third-row:checked ~ .player-1.third-row:checked ~ .end,
.tic-tac-toe .player-1.first-diagonal:checked ~ .player-1.first-diagonal:checked ~ .player-1.first-diagonal:checked ~ .end,
.tic-tac-toe .player-1.second-diagonal:checked ~ .player-1.second-diagonal:checked ~ .player-1.second-diagonal:checked ~ .end {
  表示: ブロック;
}
.tic-tac-toe .player-1.first-column:checked ~ .player-1.first-column:checked ~ .player-1.first-column:checked ~ .end h3:before,
.tic-tac-toe .player-1.second-column:checked ~ .player-1.second-column:checked ~ .player-1.second-column:checked ~ .end h3:before,
.tic-tac-toe .player-1.third-column:checked ~ .player-1.third-column:checked ~ .player-1.third-column:checked ~ .end h3:before,
.tic-tac-toe .player-1.first-row:checked ~ .player-1.first-row:checked ~ .player-1.first-row:checked ~ .end h3:before,
.tic-tac-toe .player-1.second-row:checked ~ .player-1.second-row:checked ~ .player-1.second-row:checked ~ .end h3:before,
.tic-tac-toe .player-1.third-row:checked ~ .player-1.third-row:checked ~ .player-1.third-row:checked ~ .end h3:before,
.tic-tac-toe .player-1.first-diagonal:checked ~ .player-1.first-diagonal:checked ~ .player-1.first-diagonal:checked ~ .end h3:before,
.tic-tac-toe .player-1.second-diagonal:checked ~ .player-1.second-diagonal:checked ~ .player-1.second-diagonal:checked ~ .end h3:before {
  内容: "プレイヤー1が勝利しました!" !important;
}
.tic-tac-toe .player-2.first-column:checked ~ .player-2.first-column:checked ~ .player-2.first-column:checked ~ .end,
.tic-tac-toe .player-2.second-column:checked ~ .player-2.second-column:checked ~ .player-2.second-column:checked ~ .end,
.tic-tac-toe .player-2.third-column:checked ~ .player-2.third-column:checked ~ .player-2.third-column:checked ~ .end,
.tic-tac-toe .player-2.first-row:checked ~ .player-2.first-row:checked ~ .player-2.first-row:checked ~ .end,
.tic-tac-toe .player-2.second-row:checked ~ .player-2.second-row:checked ~ .player-2.second-row:checked ~ .end,
.tic-tac-toe .player-2.third-row:checked ~ .player-2.third-row:checked ~ .player-2.third-row:checked ~ .end,
.tic-tac-toe .player-2.first-diagonal:checked ~ .player-2.first-diagonal:checked ~ .player-2.first-diagonal:checked ~ .end,
.tic-tac-toe .player-2.second-diagonal:checked ~ .player-2.second-diagonal:checked ~ .player-2.second-diagonal:checked ~ .end {
  表示: ブロック;
}
.tic-tac-toe .player-2.first-column:checked ~ .player-2.first-column:checked ~ .player-2.first-column:checked ~ .end h3:before,
.tic-tac-toe .player-2.second-column:checked ~ .player-2.second-column:checked ~ .player-2.second-column:checked ~ .end h3:before,
.tic-tac-toe .player-2.third-column:checked ~ .player-2.third-column:checked ~ .player-2.third-column:checked ~ .end h3:before,
.tic-tac-toe .player-2.first-row:checked ~ .player-2.first-row:checked ~ .player-2.first-row:checked ~ .end h3:before,
.tic-tac-toe .player-2.second-row:checked ~ .player-2.second-row:checked ~ .player-2.second-row:checked ~ .end h3:before,
.tic-tac-toe .player-2.third-row:checked ~ .player-2.third-row:checked ~ .player-2.third-row:checked ~ .end h3:before,
.tic-tac-toe .player-2.first-diagonal:checked ~ .player-2.first-diagonal:checked ~ .player-2.first-diagonal:checked ~ .end h3:before,
.tic-tac-toe .player-2.second-diagonal:checked ~ .player-2.second-diagonal:checked ~ .player-2.second-diagonal:checked ~ .end h3:before {
  内容: "プレイヤー2が勝利しました!" !important;
}
.tic-tac-toe ラベル {
  背景色: #78bec5;
  境界線の半径: 14px;
  カーソル: ポインタ;
  色: #fff;
  表示: なし;
  高さ: 90px;
  マージン: 5px;
  位置: 絶対;
  幅: 90ピクセル;
  -moz-transition: 背景色 0.3 秒;
  -o-transition: 背景色 0.3 秒;
  -webkit-transition: 背景色 0.3 秒;
  トランジション: 背景色 0.3 秒;
}
@media (最小幅: 450px) {
  .tic-tac-toe ラベル {
    高さ: 140px;
    幅: 140ピクセル;
  }
}
.tic-tac-toe ラベル:hover {
  背景色: #3d4250;
}
.tic-tac-toe ラベル:hover:after {
  不透明度: .4;
}
.tic-tac-toe ラベル:after {
  左: 0;
  フォントファミリー: "FontAwesome";
  フォントサイズ: 45px;
  上マージン: -22.5px;
  不透明度: 0;
  位置: 絶対;
  テキスト配置: 中央;
  テキストシャドウ: 2px 2px 4px rgba(0, 0, 0, 0.2);
  上位: 50%;
  幅: 100%;
}
@media (最小幅: 450px) {
  .tic-tac-toe ラベル:after {
    フォントサイズ: 70px;
    上マージン: -35px;
  }
}
.tic-tac-toe .end {
  背景: rgba(255, 255, 255, 0.8);
  下: 5px;
  色: #3d4250;
  表示: なし;
  左: 5px;
  パディング上部: 55px;
  位置: 絶対;
  右: 5px;
  上: 5px;
  テキスト配置: 中央;
  zインデックス: 11;
}
@media (最小幅: 450px) {
  .tic-tac-toe .end {
    パディング上部: 110px;
  }
}
.tic-tac-toe .end h3 {
  フォントサイズ: 30px;
  フォントの太さ: 300;
}
@media (最小幅: 450px) {
  .tic-tac-toe .end h3 {
    フォントサイズ: 40px;
  }
}
.tic-tac-toe .end a {
  背景色: #3d4250;
  境界線の半径: 4px;
  色: #fff;
  パディング: 14px 45px;
  テキスト装飾: なし;
  -moz-transition: 背景色 0.2 秒;
  -o-transition: 背景色 0.2 秒;
  -webkit-transition: 背景色 0.2 秒;
  トランジション: 背景色 0.2 秒;
}
.tic-tac-toe .end a:hover {
  背景色: #262934;
  カーソル: ポインタ;

上記は、純粋な CSS3 で実装された Tic-Tac-Toe ゲームの詳細です。CSS3 Tic-Tac-Toe ゲームの詳細については、123WORDPRESS.COM の他の関連記事に注目してください。

<<:  Linux Autofs 自動マウント サービスのインストールと展開のチュートリアル

>>:  Vue で debouce の手ぶれ補正機能を使用する方法

推薦する

Linux システム修復モード (シングル ユーザー モード)

目次序文1. シングルユーザーモードでの一般的なバグ修正2. シングルユーザーモードでシステムパスワ...

Vue データ内のプロパティをランダムに変更すると、ビューは更新されますか?

インタビュアー: Vue のソースコードを読んだことはありますか?応募者:あります。インタビュアー:...

CSS calc() の数式に関する詳細な理解

数式 calc() は CSS の関数であり、主に数学演算に使用されます。 calc() を使用する...

Vue2とVue3の兄弟コンポーネント通信バスの違いと使い方

目次vue2.x vue3.x tiny-emitterプラグインの使用Mittプラグインの使用vu...

Navicat PremiumはMySQLデータベースを操作します(SQL文を実行します)

1. Navicatの紹介1. Navicat とは何ですか? Navicat は強力な MySQ...

ウェブサイトを高速化する

パフォーマンスは本当に重要ですか?パフォーマンスは重要であり、誰もがそれを知っています。なぜ私たちは...

CSS インライン スタイル、埋め込みスタイル、外部参照スタイルを使用する 3 つの方法

3 つの方法を使用する簡単な例は次のとおりです。インラインスタイル: <!doctypehtm...

Docker Hubの動作原理と実装プロセスの分析

GitHub が提供するコード ホスティング サービスと同様に、Docker Hub はイメージ ホ...

SNMP4J サーバー接続タイムアウト問題の解決策

弊社のネットワーク管理センターは管理センター兼サーバーとして機能します!各管理対象デバイスは、TCP...

CSS3はNESゲームコンソールのサンプルコードを実装します

成果を達成する実装コードhtml <input type="radio" ...

MySQL でストリーミングクエリを使用してデータ OOM を回避する

目次1. はじめに2. JDBCはストリーミングクエリを実装する3. パフォーマンステスト3.1. ...

Linux で MySQL データベースのスケジュールされたバックアップを実装する簡単な方法

詳細な手順は次のとおりです。 1. ディスク容量を確認します。 [root@localhost バッ...

角度付き双方向バインディングの詳細な説明

目次双方向バインディングの原理ngモデルレンダリングカスタム双方向バインディングプロパティコンポーネ...

Mysql 中国語ソートルールの説明

MySQL を使用する際、フィールドをソートしたりクエリしたりすることがよくあります。通常は、中国語...

テンプレートタグの使用方法の詳細な説明(Vue での使用方法の概要を含む)

目次1. HTML5のテンプレートタグ2. テンプレートタグ操作のプロパティとメソッド3. Vueの...